#pragma once

class FramebufferRequest:
	public IRequest
{
public:
	FramebufferRequest(const std::string& name, const std::string& attachments);
	~FramebufferRequest();

	virtual void*	DoRequest();

private:
	std::string							m_name;
	std::map<std::string, std::string>	m_attachments;

	RFramebuffer*						m_framebuffer;
};

